Mar 30
Vehicles teleport to the surface WAY TOO EASILY
Hello!
This is really a suggestion made out of FRUSTRATION. As a miner, I spent most of my time retrieving vehicles that have teleported to the surface of the world even though they have plenty of space.
It seems that when I return to a vehicle it has always teleported. This seems to happen when I log in next to vehicles too. Any time I am close enough to render it, it teleports to the surface. The system for choosing when to teleport the vehicles is way too sensitive.
I can't leave any of my vehicles underground.
Example. I am currently using a skid steer to make a tunnel. It is a 3x3 tunnel, the skid fits in there perfectly. When I use a truck to transport the rock from the skid, through the very long tunnel (out of render distance for the skid), back to my stockpiles, and then drive back to the skid - IT HAS TELEPORTED! This is incredibly annoying as gameplay. I spend most of my time fixing this issue.
Please, can you look into vehicles staying in the correct place? I would prefer a vehicle that pops into the rock next to it slightly clipping, so I can use the hammer to take it out, rather than it teleporting 60 blocks above (and sometimes into the deep ocean while full of rocks, making it very tedious and annoying to retrieve).
Bonus issue with the teleport system: Leaving a vehicle on an elevator causes it to teleport to the bottom of the elevator shaft when logging in, or returning to render distance.
Closed
Thanks for your submission, unfortunately this tracker is only intended for suggestions. Please report bugs over at our bug tracker: https://github.com/StrangeLoopGames/EcoIssues/issues This bug is already reported and needs no further action.