EcoE
Eco
Jan 12

Tractor trailer

Tractor trailer with more space than trucks but tractor is slower than trucks and then farmers (and others) can bring a lot od stuff without car ;)
ReviewingReviewing

Sep 7, 2026

Maybe a bigger harvester, seeder etc with width of 5-6 later would be great (instead of 3) or combined tools for harvesting and seeding in one go.

changed status toReviewing·Jun 24, 2026
changed status toIn Progress·Jun 24, 2026
Jan 12, 2024

Not exactly what you suggested, but we plan to add a truck trailer instead.

Jan 12, 2024

Dennis Scholz: maybe then you can add trailer for tractor as a attachment too? ;)

Feb 8, 2024

Yberias this would be amazing for farmer to not have to buy two vehicles.

Mar 6, 2024

Dennis Scholz I was going to suggest something for cargo transport on land and stumbled upon this post. What about adding a boxed truck variation that would maybe use more fuel and be a bit slower but would allow to store larger stacks like inside the large lumber stockpile for example? It's already hard to drive on some servers, would make it easier to drive on 5 block wide streets. (I would also love the addition of a large truck for 10 wide streets that would maybe transport containers, that could also be used by a freighter [or at least the industrial barrage] and would have to be moved by a crane at a harbor).

Mar 16, 2024

Fynn Lichtenstein The trailer will be able to transport containers once those are in the game.

Mar 16, 2024

Yberias We have no plans to add such attachments to the tractor, they are supposed to stay work vehicles. We need to use resources efficiently and if there is already one solution to a problem, the priority of having a redundant solution is not there compared to other problems.