EcoE
Eco
Jul 22

Slight re-balance for Industry/Electronics

-> Industry renamed to Basic Electronics -> Electronics renamed to Advanced Electronics ||| Basic Electronics - ||| -> Focuses on household items and basic industrial items. - Electronics Assembly - make any "Robotics Assembly Line" recipes craftable on "Electronic Assembly" and change size of "Electronics Assembly" to be similar to the "Mechanics Assembly Line" - Basic Circuits - Substrate - Gold Flakes - Steel Plates - Rubber Wheels - Radiators - Steel Gearboxes - Steel Axle - Steel Gear - Electric Motors - Electric Lathe - Electric Planer - Electric Stamping Press - Steel Ceiling Light - Electric Wall Lamp - Steel Floor Lamp - Steel Table Lamp - Steel Square Fixture - Steel Kitchen Lamp - Handheld Camera - Steel Abstract Camera - Steel Hanging Lamp - Steel Hanging Fixture - Washing Machine - Truck - Refrigerator - Advanced Tailoring Table - Advanced Masonry Table - Advanced Carpentry Table - Automatic Loom - Spin Melter ||| Advanced Electronics ||| - Focuses on advanced electronic items and advanced industrial items. Possibly add more things in the future to this skill. - Robotics Assembly Line - Advanced Circuits - Advanced Combustion Engine - Modern Double Light - Modern Streetlight - Streetlamp - Wind Turbine - Solar Generator - Steel Searchlight - Powered Silo - Jaw Crusher - Sensor Based Belt Sorter - Froth Flotation Cell - Excavator - Skid Steer - Industrial Refrigerator - Industrial Generator - Industrial Elevator - Laser - Computer Lab ||| Oil Drilling ||| - Plastic Buoy - Move to Oil Drilling from Industry its a "Plastic Item" after all. This ultimately makes some of the Earlier Electronic / Industry items more accessible sooner rather then waiting until Industry & Electronics are both learned. We can then get started on Basic Electronics Recipes and this fills out the skill with plenty to do until Electronics is released. This also means modern tools will get longer usage and people can start Advanced Masonry / Composites and produce these products in time for Electronics to finally be available on servers.
PendingPending

Jul 23, 2024

I was just thinking of this during this run. If played by a small group, most lose A LOT of steam (pun intended?) just before reaching the electronics part, as everything is done last-minute by the "electrician" - whom may be a separate person. Or perhaps, electronics can have 2 stages (much like our tailor having T2 and T4 equipment) and some basic kits, such as streetlamps, can be fashioned out VERY early, and there's incentive to go in for the long run. Right now, leaving all the heavy work in the end is game-destructing.