EcoE
Eco
Aug 25

Modules Improvements

cheaper cost is the most important effect a module can have. this limits options for other ideas. Suggestion -> Turn Modules into a consumable (Like an instruction manual?), and make the Character learn the bonus, not a table. Add 3 simple modules for benches: Lower Calories Cost, Lower Craft Time, or More Storage Reach. Then players can customize benches a little bit instead of the whole feature being "do you have the best module or not".
PendingPending