EcoE
Eco
Sep 16

Mechanic Skill specialization change - Components, Intermediate products and Final products

Currently the mechanic skill has the two simple choices for level 4 and level 6 specializations. That being the choice for parallel processing or single bench speed and reduced room requirement or increased room requirement. Instead at the first choice at level 4, mechanics should make a choice between bonuses towards Components, intermediate products and final products. The idea being that you can have three mechanics and they can trade between each other to minimize their costs. Example: A) If a player chooses components as a specialization, they should get a 5% cost reduction bonus to iron plates, iron gears, screws and copper plates. B) If a player chooses intermediate products, they should get a 5% reduction in cost to things like the Boiler, portable steam engine and gearbox. C) If they choose a bonus to final products then they should get a 10% reduction in cost to the products made in the assembly machine like the Steam Truck and Blast Furnance.
PendingPending

Sep 16, 2024

For the final mechanic skill specialization, I think it'd be interesting if it unlocked a recipe. Like give options for: A) Sports car (High speed, fast part wear, fast fuel consumption) B) Offroad car (1.1 bonus speed offroad or dirt road) C) Eco car (Slow part wear, slow fuel consumption) You can only make that recipe if you have that specialization. None of the cars will have very much inventory space, so it's more of a luxury.