EcoE
Eco
Aug 27

interesting raw production

Even when eco has 33 specialities, in reality only 4 are creating  the economy by producing the raw products (logging, mining, farming, hunting). if the server player base would be infinitely growing there will be always new players doing this tasks. this is not much case this days and server population is mostly dropping after first wave so its quite a lot of this basic labour.This is a tough one but copping trees of digging for a month is not very interesting (yet I do it because city need me). I dont have a clear answer here, but i think there should be big brainstorming meeting at your office how to make it more fun.What I do love is the logging upgrade to randomly get tree automatically chopped, its nice happines hit.Maybe consider similar random events for all professions (finding a diamant during mining, peat during farming?)Also consider different/multiple sounds and animation for using a tool and even animations of the corresponding objects (stone can sometimes explode from impact and turned to crushed variants, tree will shatter when fall and split to half, pulling out vegies will randomly spawn a rat and you can catch it with fast press of action and later can be cooked), as player is doing that one action over and over it should be much much much more interesting and not 60h of the same.Sadly even giving mining, logging farming to everyone so everyone can be effective and do a little bit of all would not help much as you will locate your settlement based on the main profession, and you plan infinite profession scaling (which will be absolutely awesome), and thus even if i can efficiently mine,log,farm it will never really happend.Sorry for first "I dont really know" idea, but any variation would help break the monotony and maybe you will improve core professionsThanks for giving it a though
PendingPending

Sep 18, 2026

Especially making the starter jobs more interesting is a good point! (in rust you have to hit a special spot) More sound variety. Extra occations while doing this job. (not brainafk farming is the key)