Dec 27
Improve 'repairs' tab on crafting tables
Nowhere in the tab it says that price is dynamic, so I had set my own machines to accept only 100% parts. If I knew that price was dynamic I would have been fine with 70-80% parts and wouldn't have waited for the part to break almost completely.
1. Please make that UI more informative.
2. Please separate repair reward price from dynamic part price for repairable parts.
3. Things that aren't repairable, like mortar shouldn't even have the 'minimum requirement' field, just request 100% always
4. Consider including access to doors. When people have doors it's easy to forget to let maintenance guy in
Pending