Dec 29
Gray out key / mouse button hints during animations
Sometimes, you need to wait for an animation to finish before you can perform an action, e.g. picking up a log. Currently, you need to watch the hand animation to find out when it is possible to press the button again. You also need to learn that you need to wait. I think showing the a hint like "press E to pick up" while this is not possible also subconsciously reduces trust into these hint.
I think it would be good to indicate that you need to wait in the UI itself. A simple way would be to make the hints translucent while they are unavailable. An alternative way could be a little progress bar like used in Minecraft during attacks (see attached image).
Pending
Hello Jan, you should not actually need to wait, as you can cancel animations by continuing your work?