Thank you :)
Yeah especially hurts for logging being a basic skill that new players use (coming from a new player). Just silly for not doing anything in the meantime. Suggestion for really quick implementation: Cleanup - Just make it so hitting debris with an axe costs no calories Luck - Give a chance to do increased damage Both of these functionalities of changing damage and calories per action are already in the game, not sure why it isn't done yet.
Yeah, i have seen this fixed via some pretty simple mods. I realize that it is a developer choice to not fix. But it is really tacky. Just make it work, even if you change it later. Or replace it for something simpler that is easy to implement. Leaving it WIP for years is disappointing.
This was fixed with the introduction of the new talents in Update 13.