EcoE
Eco
Aug 26

Exhaustion configurations

I love the exhaustion, it will make the life on server more equal, and it will allow players with work + families have a little bit of enjoinment in there life. many thanks for it.Just 2 suggestions about configurations:1. Exhaustion disable buying at stores -  even when players cant really craft and run away economically, trading is such a complex and big thing to navigate, that doing it after exhaustion brings quite a benefit to players being on server longer. yes "transporter"/"trader" profession does not exist, but can be really too much advantage for players spending much more time on a server2. allow building - i know there is a mod for it already, but building a very big and nice house take time, server with exhaustion does not allow it. and building more than is needed will make nicer cities to live in, and increase demand for building resources boosting the economy, so its double benefit.I am not saying every server should be like that, but having it in a config options would help a lot.Does not sound like massive change either, just few more rules based on configMany thanks for consideration of this
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