EcoE
Eco
Jan 6

Drink Manufactuator

I would like to see a job that lets you use different fruits and vegetables to make different drinks that do calories. It would be something more to add to more variety while also having in late game some of the fallen off foods that people dont use as much have more uses while giving more options for food early as well.
PendingPending

Oct 24, 2024

Beers and ales are just "liquid bread/wheat" that contributed greatly to the pre-industrial diet's CALORIC NEEDS. Perhaps the drink industry would be the alternative for EMPTY CALORIES that won't affect the balance of your food nutrients (up to a certain degree), in addition to various bonuses listed below? Drinks to make happy, drinks to feel sharp, drinks to feel refreshed...many opportunities await!

Jan 27, 2024

And probably make drinking as important as eating. So source of fresh water would be essential for the town. And wells for deserts.

Jan 10, 2024

Drinks that give temporary bonuses. Coffee could speed up mining/chopping, tea could slow down digestion. I assume no alcohol because Eco is family friendly but maybe with mods you could drink wine while rating paintings for a larger reputation boost :P

Jan 11, 2024

Jason: alcohol distilling seemed like a very great and obvious feature to add, but I hadn't thought about the game's family friendly angle. Maybe you're right. Coffee and Tea, at least, would be very welcome.

Jan 11, 2024

There was also a time when chocolate cafes (for drinking hot chocolate) were in vogue, like coffee/tea cafes are today. https://randombitsoffascination.com/2022/07/05/english-choco… In terms of brewing, there's fermented drinks that are low alcohol (or have the alcohol removed) like kvass and kombucha.