Jan 17
Display whether an ingredient is static or dynamic in recipe tooltip
Currently, the only way to learn in game whether an ingredient is affected by an upgrade modules savings is to open the interface of the workstation itself (afaik). It would be helpful for me if I could see that information in the recipe tooltip (when you mouse over the name of the recipe) as well.
Pending
How would we handle recipes that use the clay/ceramic/wooden molds and barrels which return an amount per craft? The amount returned is dynamic (upgrade reduces amount returned), but otherwise outputs are obviously static. Maybe the way to communicate this is to color ingredients/outputs which are affected by upgrades. So most of the time the outputs would not be colored and the inputs would almost always be colored.