Mar 6
Continuous Construction / Deconstruction
When building large structures, it feels annoying that you have to go back to your storage every X blocks to pick new blocks up.
I would love an option where you can continuously build or deconstruct something and here's how I'd make it:
If you are holding hewn logs, you become linked to all the storages in a certain range which would allow you to place say 30 or 40 blocks at a time as long as there were enough hewn logs in the nearby stockpiles.
On the other hand, perhaps an option to automatically send blocks to any nearby stockpile would also be nice to see and would allow you to deconstruct things faster. This would also make great use of the building mode where you can build flat surfaces on X and Y axis at the same time.
I think this would allow players to build more things faster and thus perhaps create a richer / better-looking world for everyone.
If you believe that this would be too overpowered and render cranes obsolete, here's a few ideas:
- Blocks can only be picked from nearby vehicles (or the last accessed vehicle storage).
- The range should be pretty limited.
- Perhaps this could only be a feature starting from iron hammer and up or Personal Improvement Tier 2/3 and up.
Pending
Maybe render this option usable when you are in range of an active crane ? So players building would effectively have a crane in their plot ! Added with scaffolding block idea, it would really give a graphical "building" style for on-going construction.