EcoE
Eco
Jan 10

Combat (And Other Modular Mechanics)

Add toggleable like, expansions or DLC sets for the game. Like eventually adding combat, but as a whole optional system that can be removed. It would just be fun to have the ability to have soldier specializations, be raiders, and other stuff for a realism roleplay. You could do this with other mechanics like natural disasters, disease, etc. Things that could change the game's core in a way some would dislike, but could enhance realistic roleplay!
ClosedClosed

Jan 11, 2024

This unfortunately is something we aren't considering for Eco, as our vision for Eco is to be a peaceful game relying on player cooperation, communication and issue resolving through compromise. As far as disasters go that you already suggested, that is something already part of our Eco Tree.

Jan 14, 2024

Dennis Scholz: what about if the mechanics we are asking for becomes a mod instead?