To the devs : Eco-friendly features might not resonate strongly with the user base as of now; as I am sure you all are well aware, we live in a world where we all grew within an "extract -> transform -> use -> dump" recital, our imaginaries and subsequent needs are carved onto it. Recycling, "trash", all of those things have a cultural negative co-notation that will reduce the amount of "users wants" on said subjects. However, the climate crisis ain't something we want neither, we do need teaching tools right now to reimagine and explore new collective imaginaries, help people / gamers project themselves progressively and actually want to adopt the required alternatives. Please be aware, y'all are probably the best suited team to provide such a tool within the consumer gaming / serious-games area. Meanwhile, from other people currently working on mitigating said crisis / fellow players looking for an eco-friendly society simulator, We'll do our best to help on our side, and we wish y'all the best :)
To other fellow players : Also, the feedback tracker allows comments; my initial post is rather high-level and I'm sure I missed some obvious feature examples. I'm not an expert, nor an agronome; hence, to flesh out my blind spots, your own wishes / expertises are overwhelmingly welcome ! :)
It's a nice idea, but imagine that only the video trailer would have to be distorted since Eco's asteroid is now something iconic in the game. I see it rather as a selectable alternative mode to the main one.