May 14
Blast Furnace, Remove the Power Hammer requirement from the 3 Advance smelting recipes.
Now that the Blast furnace has a room requirement. If the Advanced smelter takes the "Lavish Workspace" option he has to make different rooms for each blast furnace. and make room for the Advanced Smelting furnace large enough to also put a power hammer in there, just so they can craft Rebar, Rivets & Steel Pipes. Also if the smelter/Advanced Smelter is not a blacksmith now he also has to buy a Power hammer that he will never use, just so he can do his job. not sure why the power hammer is even required to make these recipes.
Closed
The requirement for the Power Hammer was only introduced recently in Update 10.2 as part of our plans to generally require "workshops" for professions containing multiple tables, see the Release Notes for Update 10.2. It is as such fully intended. The problem here is rather the current talent system that is - as been noted a few times at different places already - scheduled for a full rework that will also remove the mentioned talent. As such this is simply a temporary effect of changes being implemented iteratively as we announced in our blog "Road to Eco 1.0". Given there is no plans to revert what we just implemented recently as a new general plan and there already being a rework for the talents scheduled that will address the problem from a different angle, I'm closing this suggestion.